![]() Lol.zoe is a trash talking wild women now.look at what she has been through over the years.i would be worse then saints row worked for you. ![]() I wanted to know who voiced a certain character but there's no info on that. I loved it in Saints row or Mafia 2, but that's because it was fitting the characters and the environment there. It's a bit weird not having the voice actors/actresses listed in the credits. Wait what though? I love swearing in my dialogue, but not when it's constantly at unnecessary times in a game where it's not even supposed to be like that. And, Scultimidonus, you are right, it is not the end of the world. Scultimidonus původně napsal:Oh good grief, the odd profanity in a video game is hardly the end of the world, get a grip.Īgain, I love this series and am happy to support the developers and there is not as much swearing in book one as I thought there would be. That would have made it great!" There have been many times where I have thought, "It was good, but why did there have to be so much hard language?"Īgain, I love this series and am happy to support the developers and there is not as much swearing in book one as I thought there would be. I have never gotten to the end of a movie or game or book and thought too myself, "It was good, but what it really needed was more F words. I loved TLJ but absolutely adored Dreamfall (particularly the bits set in Stark). I wrote that post before playing through the whole book and now I realize that there is not as much swearing as it seemed like in the beginning. I realize I am in the minority, but that's just how I was brought up. Some people prefer their dialogue without swearing. Our review of Draugen is live right now if you want to read it before release tomorrow.Jujohnso původně napsal:(The increased swearing in this game is not to my liking, though, but that's for another thread.) Oh good grief, the odd profanity in a video game is hardly the end of the world, get a grip. And you can see the world through your eyes as the player, but also through her eyes, and having that dialogue as you're going through this world brings a very, very unique experience." We find that, often in games like this, picking up something and have just this monologue to yourself feels a bit awkward but here you have this person with you that you can have this dialogue with. And one of the super cool things I feel like we've done with this game is that you have a person with you as you're exploring this village. Dreamfall's a very long game It's more linear - we're telling one story here - but it's quite detailed lots of things in the world to interact with, lots to read. When compared to Dreamfall Chapters, Bruusgaard says: "It's shorter. ![]() When we asked if story was the heavy focus here, Bruusgaard confirmed, adding that "we have some fantastic voice actors, a great writer that has put together an amazing experience." He knows that his sister is in this village in Norway, and the setting is in the 1920s, so he's come here to this village looking for his sister, but when he arrives at the village it's empty, everybody's gone." They changed the voice actress of Zoe, characters lack animation (the little blue kid in Marcuria at the beginning of Book 2 didnt even move his mouth when he talked.inexcusable laziness), music is mundane, glitches everywhere, story and characters are boring.this doesnt feel like a quality game to me. We call the genre 'fjord-noir'", he told us, before adding that it's a "story about an American who is looking for his lost sister. Deadly Premonition is another game whose storyline justifies the atrocious gameplay. Dreamfall may be one of them (though with the exception of the combat and the stealth sequences, I might disagree). Red Thread Games' Draugen is due for release tomorrow, and when we caught up with gameplay director Martin Bruusgaard at the Nordic Game Conference we asked for a brief explanation on what the game is all about, for those who don't know. There are a number of games where the gameplay isn't great, but the story justifies the playthrough.
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